--- How to Play ---
Each puzzle comes with a set of pieces you can place on the board to deflect the bullets. To place a piece on the board, first touch the square where you'd like to place the piece, and then touch the piece. That's it!
--- Award Winning Design ---
Micron began as a game created for Kongregate's 'Project Eden: Experience the Music' game contest, in which it won 2nd place. The judges included Tetsuya Mizuguchi, creator of REZ and LUMINES, and representatives from Ubisoft, Gamespot, and Kongregate.
"Classic visual like the Famicon but experiencing the process of sound effects evolving into the music felt really good. The harder the game, the more exciting the music gets—this was blended perfectly." — Tetsuya Mizuguchi
--- Reviews ---
"A lovely puzzle game where your gameplay changes the music as you go. It's worth replaying a level once you've beaten it in order to experience with other solutions and listen to the new melodies."
"The game is wonderfully simple, yet deceptively difficult at higher levels."
"A delightful game. An awesome music serving a minimalistic but powerful gameplay."
"Brilliant and fun music puzzle game. It gets my recommendation for sure."
"This is a really chilled out puzzle game with excellent sound, well worth a look!"
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